Unleashing Creativity & AppSmashing
Join us for this intensive hands-on workshop as we explore all things creativity and creation with iPads. From AppSmashing to create unique, multi-app content to creative approaches and outcomes of iPad integration, this workshop will explore the creative potential of the device. Further, workshop participants will explore and work through the numerous workflows to publish student work off of the iPad for a worldwide audience. Workshop participants will then create a multimedia archive of their experience by integrating advanced iPad creation and App-Smashing processes that include: audio creation & podcasting, multimedia eBooks, websites as well as advanced video creation including collaboration, green screening, and screencasting.
with Michelle LeBlanc & Evan Thornberry
Map it! Digital Maps & GIS for Learning at the Leventhal Map Center at Boston Public Library
Do you use maps in your teaching? Would you like to learn about exciting new geographic tools, data and historic map images that are powerful allies for project based learning?
Join us for a fascinating onsite exploration of digital resources at the Norman B. Leventhal Map Center at the Boston Public Library. Participants will explore a wealth of online resources for teaching with historic maps, including newly georeferenced maps that allow for a myriad of comparisons between “then and now” for students.
Weather permitting, we’ll take our experience “to the streets” with a small group activity to look at how Boston has changed over time and experiment with mapping tools that help us to look at how a geographic area has changed over time.
This session will also introduce several classroom-friendly GIS tools, such as ArcGIS Online that can be used to create powerful and engaging lessons for students on iPads and Chromebooks. Leave with ideas for expanding your students geospatial literacy and creating problem-based learning projects.
Deep Dive into Project Based Learning
How can we foster a culture of creativity and curiosity in the classroom? What can students learn when provided an opportunity to explore and engage with the world around them? Maybe more importantly, how can we - as educators - share our learning with the broader community? During this workshop, teachers will assume the role of inquisitive student and engage in a unique Project-Based Learning experience. By the end of the day, participants will have asked Driving Questions, Engaged in Inquiry, and started to craft the designs for their own PBL experiences.
Design Thinking and Maker Spaces
Maker Spaces encourage a hands on approach to learning by using technology and analog materials to create and solve problems. Since design thinking is integral to the maker spaces process, we will also explore how to incorporate a design thinking approach to makerspaces including 3D printing into the design and creation of a physical product. The Design Thinking process first identifies a problem and then proposes and tests solutions, all with the needs of the end user in mind. The culmination of every Design Thinking process is a tangible product. Whether the goal is to create new lessons, activities, curriculum, or projects, it can offer a powerful lens through which both teachers and students can design new products. In this workshop, participants will take on a design challenge, work through the five phases of the process, and come out with a tangible product: a lesson or activity that they can take back to their schools after the conference.
Advanced Creation in the Elementary iPad Classroom
Once elementary teachers and students become proficient with navigating iPads, a new world of creation opens up. In this workshop, we will address advanced creation and App Smashing, collaborative projects, and the creation of learning centers to empower students to work independently and in small groups. Whether you have 1 iPad, shared iPads, or a 1:1 classroom, this session will help you gain new skills and ideas to empower even the youngest students.
iPads in the K-8 Classroom
From recording reading fluency, to developing communication skills, to demonstrating problem solving, iPads can be used in a myriad of ways in the elementary and middle school classroom. This workshop will focus specifically on iPad innovation at the K-8 level, as we will explore apps and strategies specific to younger learners that empower them as creators of their own learning artifacts. With "purposeful play" as the objective for this workshop, participants will be immersed in a hands-on learning environment designed to help them experience the possibilities when they put the power of iPads in their students' hands. Whether you are new to iPads or looking for new inspiration, this workshop is a perfect way to uncover a new realm of possibility for your students.
Launching Innovation in Schools
Technology can play a powerful role in expanding the possibilities of learning environments, but technology alone does not change schools. Leadership plays an essential role in ensuring that new technologies are paired with innovative and effective pedagogical practices. This workshop is for leaders of learning - principals, superintendents, IT directors, and academic leaders - to help develop a vision for how technology and pedagogy investments will improve student learning. We will outline key characteristics of successful technology leadership and discuss frameworks and models that help create and sustain a culture of innovation. In all, participants will leave the program with a greater comprehension of leadership around emerging technologies, a deeper understanding of effective technology integration, and an action plan for leading change in their school.
Creating & Collaborating with the Power of Google & Chromebooks
Google Apps for Education not only facilitates creative and collaborative learning opportunities for your students but also provides great tools for curating and publishing student work. In this hands-on workshop, we will explore best practices for using Google Apps on laptops and Chromebooks. From creating and collaborating with Google Drive and Google Docs, to exploring the creative capabilities of Chrome apps and extensions, we will explore powerful and innovative ways to empower students to demonstrate and share their learning.